Experience Points in Morgalad 4d6 Fantasy TTRPG
In the realm of the Morgalad fantasy RPG, your character’s journey is one of growth, challenge, and reward. As you explore the world, face fearsome creatures, and complete heroic deeds, your character learns and improves. The primary way this progress is tracked in this 4d6 ttrpg system is through Experience Points, often simply called XP. Understanding how to earn and use XP is fundamental to advancing your hero in this basic fantasy RPG.
What Are Experience Points?
Experience Points are a representation of your character’s learning and mastery gained through their adventures. They quantify the skills and knowledge acquired by facing dangerous situations, overcoming obstacles, and engaging with the world.
Earning Experience Points
Characters primarily earn Experience Points by completing quests and effectively using their abilities. This means that successful actions and meaningful contributions to the story are rewarded. Whether you’re attempting to sneak past a bandit encampment, using diplomatic skills to talk your way out of a hostile situation, or challenging your knowledge to research an ancient tome, using your character’s skills contributes to their experience.
Defeating creatures is another significant source of XP in Morgalad. The sources provide examples of the experience awarded for overcoming various foes:
- Kobold (DR 1): 50 XP
- Adlet (DR 3): 75 XP
- Alphyn (DR 4): 150 XP
- Sabre (DR 5): 250 XP
- Bashrokul (DR 8): 8500 XP
- Balaur (DR 40): 2300 XP
Participating in specific adventure goals, such as freeing a brainwashed blacksmith using Allure or Deception, infiltrating a temple using Stealth or Knowledge of the arcane, freeing town guards using Allure or Deception, or fighting cult enforcers and freeing townsfolk using combat, Knowledge, Allure, Perception, or Deception within a stronghold, are all actions that fall under completing quests and using abilities, and thus contribute to earning XP. Even successfully navigating challenges like disarming a trap or finding hidden treasure would contribute.
Using Experience Points
The main purpose of accumulating Experience Points is to increase your character’s professional level. Each profession has an experience point threshold that must be met to advance to the next level. For example, a Magi needs 1,000 XP to reach Level 1, 2,500 XP for Level 2, and so on, up to 103,000 XP for Level 20.
When a character obtains a new professional level, they gain several benefits:
- Character Points (CP): The character rolls 1d6 and adds the result to their total CP. CP is used to purchase new abilities and upgrades. These can include standard abilities like Ambidexterity or Reading/Writing, or more advanced options like Dual Cast or Dual Wield. Upgrades can enhance attributes, abilities, defenses, health, or energy.
- Energy Points (EP): The character rolls 1d6 and adds it to their Knowledge attribute score, adding this total to their EP. Energy is crucial for spellcasters (like Magi) and others who use special attacks or certain abilities, as these actions have an energy requirement that is subtracted from the character’s pool. Energy is regained after an extended rest.
- Health Points (HP): The character rolls 1d6 and adds it to their Essence attribute score, adding this total to their HP. Health is a measure of how much damage a character can withstand before being defeated.
This system of earning and using XP directly links player actions to character growth, allowing heroes to become more powerful and capable as they successfully navigate the challenges of the Morgalad fantasy RPG. It’s the engine that drives character progression and opens up new possibilities for abilities, spells, and survivability in this 4d6 ttrpg.
In summary, Experience Points are the key currency of advancement in the Morgalad basic fantasy RPG. Earned through completing quests and utilizing skills, they allow your character to gain professional levels, unlocking new capabilities, increasing your health and energy, and giving you the Character Points needed to tailor your hero to your desired path in this engaging 4d6 ttrpg.