Author: JOHNM

  • Unleashing Creativity: The 4d6 System Open License for Morgalad Basic Fantasy RPG

    Unleashing Creativity: The 4d6 System Open License for Morgalad Basic Fantasy RPG

    Are you deeply engaged with the Morgalad Fantasy RPG? This 4d6 based TTRPG, is known for its old school “crunchy system” while prioritizing role-playing. As a basic fantasy RPG, its core mechanics, particularly the 4d6 dice pool system, are fundamental to the gameplay.

    For players and creators who love Morgalad, the concept of a 4d6 System Open License is an exciting prospect. This license, formally known as the 4d6 SYSTEM OPEN LICENSE, provides a framework for others to create and publish content compatible with the core mechanics of this game.

    The Core of Morgalad: The 4d6 System

    The 4d6 system is central to resolving actions and determining outcomes in Morgalad. The game uses a simple success/fail system based on rolling a dice pool of 4d6 and comparing the result, plus bonuses, against a Difficulty Rating (DR). If an ability applies, you roll against the DR; otherwise, you add +5 to the DR and roll against the corresponding attribute [Source not explicitly provided for this rule in the new sources, but was in previous conversation]. This 4d6 roll is used across many aspects of the game. For example:

    • Species characteristics like the Health and Energy for Dwarves (Calemdour) are calculated using formulas involving a 4d6 roll.
    • Combat turn order is determined by a hostility roll of 4d6 plus a character’s Finesse score [Source not explicitly provided for this rule in the new sources, but was in previous conversation].
    • Starting currency during character creation is based on a roll of 4d6 plus your Allure score, multiplied by 10 Gold Coins [Source not explicitly provided for this rule in the new sources, but was in previous conversation].
    • Some character advancement options, such as the Improved Energy and Improved Health upgrades, involve adding 1d6 + an attribute score to the character’s total.

    This integral use demonstrates why the 4d6 roll is the defining mechanic of the game.

    What the 4d6 System Open License Allows

    The 4d6 SYSTEM OPEN LICENSE explicitly grants publishers and authors (“You”) an “irrevocable, non-exclusive, royalty-free, worldwide license to publish and distribute tabletop roleplaying game materials (the ‘Work’) based on and incorporating the Morgalad Fantasy RPG Starter Book (‘4d6 System’) and declaring compatibility with the 4d6 System”.

    To use this license, you must include the phrase “Compatible with the 4d6 System” or the corresponding logo on the cover of your work. Additionally, your work must include specific legal text stating that it is an independent production, not affiliated with McNabb Games LLC (MGR), and is published under the 4d6 System Open License found at www.morgalad.com.

    The content you create (“the Work”) may include text from the 4d6 System, but not text, art, or other content from other MGR publications. This means you can use the core rules and mechanics from the Starter Book, but not specific material from, for example, the Creature Compendium unless it’s specifically included in the System. The Starter Book itself is explicitly built as the System Reference Document (SRD) for the 4d6 System Open License (SOL).

    Important Restrictions and Requirements

    While the license is generous in allowing compatibility, there are crucial restrictions you must adhere to:

    • You cannot market or advertise your work using the name of any contributor unless you have their written permission.
    • Your work or related advertising cannot claim to be sanctioned, approved, or affiliated with MGR, beyond acknowledging its publication under the license.
    • Content must adhere to ethical standards; it cannot contain racist, homophobic, discriminatory, repugnant, or overtly political views, nor depictions of criminal violence against children, rape, other criminal perversion, or obscene material.
    • You are responsible for ensuring your work does not infringe on the intellectual property rights of any third party and agree to indemnify MGR against any claims arising from such infringement. MGR takes no responsibility for your work and you hold them harmless in case of legal action.
    • MGR’s trademarks, including the 4d6 System name, logos, and the MGR logo, belong exclusively to MGR.

    The agreement can only be amended in writing signed by both you and MGR, and failing to enforce a right does not constitute a waiver. Any legal action related to the agreement must be commenced within one year.

    The Impact on the Morgalad TTRPG Community

    The existence of the 4d6 System Open License signifies a commitment to fostering community creativity within the Morgalad Basic Fantasy RPG. By providing the core 4d6 mechanics under this open framework, MGR enables fans and third-party creators to expand the game’s ecosystem:

    • New Content: Creators can develop new adventures (like The Cult of Bashrokul), creatures, spells, items, or character options compatible with the 4d6 rules. This aligns with the opportunity for the community to contribute their own content.
    • Community Growth: More available content, built upon the accessible 4d6 System and distributed freely via the Starter Book, can attract new players and Hosts to this fantasy RPG.
    • Innovation: Designers can experiment with the 4d6 dice pool and mechanics, potentially leading to unique interpretations or expansions of the system.

    In summary, the 4d6 System Open License is a vital tool for the growth and expansion of the Morgalad 4d6 TTRPG community. It empowers creators to contribute their unique visions while ensuring compatibility with the core game and protecting the rights of MGR and contributors. If you’re a creative mind in the Morgalad community, the license provides the foundation to share your own adventures and game elements with the world.


  • MGR Dry-Erase 24″x36″ Battlemat

    MGR Dry-Erase 24″x36″ Battlemat

    Publisher : McNabb GamesMGR Battlemat 24"x36" – Your Canvas for Epic Adventures!

    Unleash your creativity and bring your tabletop RPGs and wargames to life with the MGR Battlemat 24"x36" .

    Tired of disposable maps? This premium battlemat features a durable, high-quality vinyl construction, providing a smooth, flat surface that stands up to countless adventures. The generous 24-inch by 36-inch playing area gives you ample space to stage vast dungeons, sprawling city streets, and open wilderness.

    The secret to endless replayability is the battlemat’s dry-erase surface . Use standard dry-erase or washable markers to instantly draw terrain, place traps, and track monster movements. When the session is over, simply wipe it clean—no ghosting, no residue—ready for your next encounter.

    Features that make the difference:

    Perfect Size: A generous 24" x 36" area suitable for most gaming tables.

    Ultimate Durability: Constructed from sturdy vinyl for long-lasting use.

    Fully Reusable: Compatible with dry-erase and washable markers for effortless map creation and cleanup.

    Portable: Easily rolls up for storage and transport to your next game night.

    Elevate your game from theater-of-the-mind to a dynamic tactical experience. Get the MGR Battlemat and start rolling for initiative!

    Standard Parchment or Sand Battlemat

    Water or Stone Battlemat

    Forest or Grassland Battlemat

    Price : $20.00 ]]>
    Learn More: https://legacy.drivethrurpg.com/product/538336/MGR-DryErase-24×36-Battlemat

    MGR Dry-Erase 24″x36″ Battlemat

  • Connect with Players on the Official 4d6 TTRPG Discord

    Connect with Players on the Official 4d6 TTRPG Discord


    Are you diving into the world of Morgalad, the 4d6 based fantasy RPG? Perhaps you’re a seasoned Host or a new player embarking on your first adventure. Connecting with other players and Hosts is a fantastic way to enhance your experience with this basic fantasy TTRPG. The central hub for the Morgalad community is the official Discord server.

    Why Join the Morgalad Discord Server?

    The Discord server is highlighted as the first place to go to learn more about the game and the people playing it. It serves multiple purposes for players and Hosts involved in this 4d6 TTRPG:

    • Organize with other players: Find groups to play with or plan your next session.
    • Play the game: Coordinate online games or discuss playing in person.
    • Master the system: Share tips, ask questions, and deepen your understanding of the Morgalad fantasy RPG mechanics. Morgalad functions on a simple success/fail system configured with a dice pool mechanic by rolling 4d6.
    • Find new and cunning ways to model in your own unique way: This could refer to customizing character builds, crafting unique items using abilities like Smithing or Woodcrafting, or developing unique approaches to challenges.
    • Share Work-in-Progress Content: If you’re creating new content for the game, such as creatures, adventures, or rules variations, the Discord server, specifically the Morgalad channel, is the place to post your work-in-progress for all to see and use. This allows you to get feedback and potentially even have your work polished and properly published if it’s deemed worthy of showcasing.

    Whether you’re focused on character creation using the 6 natural attributes and professions, understanding challenges based on a 4d6 roll vs. a Difficulty Rating, engaging in the Quick or Standard Combat System, or exploring the game’s lore and creatures, connecting on Discord provides a space to share your journey and learn from others.

    The Morgalad Basic Fantasy RPG is designed to offer an old school style “crunchy system” while still maintaining a heavy emphasis on role-playing. Engaging with the community on Discord can help you find others who share this passion and collectively explore the limitless halls of adventure the game offers.

    Don’t adventure alone! Head over to the official Discord Server today and connect with the vibrant community behind the Morgalad 4d6 TTRPG.

  • Contributing to Morgalad:

    Contributing to Morgalad:

    Share Your Creativity in this 4d6 Basic Fantasy RPG Community

    Are you a player or Host of the Morgalad Fantasy RPG? Have you created exciting new content, written compelling adventures, or drawn inspiring art for the game? The Morgalad TTRPG community welcomes your contributions! Morgalad is a 4d6 based fantasy RPG set in the Late Iron Age, designed with an old school style “crunchy system” while still emphasizing role-playing.

    Sharing your work helps the community grow and enhances the game experience for everyone. Here’s how you can get involved in contributing your creativity to the world of Morgalad.

    Where to Share Your Work-in-Progress

    The primary place to start sharing your contributions to the Morgalad community is on the Discord Server. Within the Morgalad channel there, you can post your work-in-progress for others to see and use. This is a great way to get feedback and connect with other players and Hosts who are passionate about the game.

    How to Contribute Different Types of Content

    The sources outline several ways you can contribute content:

    • Work-in-Progress Content: As mentioned, the Discord Server is the place for this. If your work is deemed worthy of showcasing, the team will work with you to refine and publish it.
    • Art: If you are an artist, you can share your work on the Reddit Page. This page also shares new releases related to Morgalad.
    • Proofreading and Other Talents: If you have skills like proofreading or other talents not specifically listed, you can check out the Submissions Page for guidelines on what the team is currently looking for.

    Contributing your content is an opportunity to share your unique ideas and help shape the future of the Morgalad Basic Fantasy RPG. Whether it’s a new monster, an adventure hook, or original artwork, your contributions can become a part of the broader community experience.

    By sharing your creations, you not only help others but also get a chance for your work to be potentially showcased or properly published. Dive into the Morgalad 4d6 TTRPG community and unleash your imagination!


  • The Art of Storytelling:

    The Art of Storytelling:

    What Makes a Good Host in Morgalad 4d6 Fantasy RPG

    Stepping into the role of the Host (also known as the Dungeon Master or DM) in the Morgalad Fantasy RPG is an exciting journey. In this 4d6 TTRPG, the Host acts as the guide, storyteller, and referee, shaping the world and the adventures within it for the players. Morgalad is designed as a basic fantasy rpg, aiming for accessibility, but running a game well involves more than just knowing the rules.

    So, what makes a good Host in Morgalad? Drawing from the sources, here are some key principles and pieces of advice to help you guide your players through the endless cosmos of imagination:

    • Prioritize Fun Over Strict Rules: One of the most important pieces of advice for a Host is flexibility. If you are unsure about a particular rule during a session, don’t stop the game to look it up. Make a quick decision that you feel will best add to the fun of the game, and review the rule later. Remember, it’s a fantasy world, and strict realism isn’t always the goal; promoting a great storyline is.
    • Empower Your Players: A good Host avoids “railroading” players down a single path. Allow your players to be creative in their solutions and approaches to challenges. Don’t get frustrated if a player finds a clever way to overcome an obstacle in an unexpected way. Embrace the “yes and then” method – build upon player ideas rather than shutting them down.
    • Promote a Great Storyline: Flexibility with the rules allows you to adapt to player choices and keep the narrative flowing in an engaging way. The Host’s primary role is that of the Storyteller, guiding the collective imaginations of everyone at the table.
    • Ensure Clarity and Consistency: While flexibility is key, there are areas where clarity is crucial. If you incorporate a homemade setting, inform your players about any significant differences (like certain items not existing) before they create characters to avoid frustration. Similarly, ensure any puzzles you include in your adventures make logical sense within the game’s framework.
    • Remember It’s Collaborative: The game is not the Host versus the Players. You are all together to have fun. It’s also considered good etiquette within the TTRPG community to occasionally switch roles so that the responsibility of hosting isn’t always on one person.

    To assist you in building your world and adventures within the Morgalad 4d6 Fantasy RPG, the Host’s Guide includes a valuable “Host’s Toolbox”. This toolbox contains generation tables to help you quickly create details on the fly, such as Non-Player Characters (NPCs), cities, treasure, traps, and antagonists. These tools can help you flesh out your plot points and “If/Then” interactions. The guide also clarifies that some mechanics, like the Quick Combat System or Critical Success/Fumbles, are optional and can be used or disregarded based on the Host’s preference for the game’s flow.

    Ultimately, being a good Host in Morgalad is about fostering a fun, immersive, and collaborative environment. By embracing flexibility, empowering your players, and using the tools provided, you can create memorable adventures in this basic fantasy rpg.

    Most of all, remember to have fun!

    If you’re looking to connect with other Hosts and players, the Morgalad Discord Server is a great place to organize games, discuss the system, and find new ideas.

  • Creature Ecologies Agharan

    Creature Ecologies Agharan

    Publisher : McNabb Games

    The Agharan are imposing reptilian humanoids, typically standing between 6 and 8 feet tall. Remarkably adaptable, they can thrive in various climates, from temperate zones to extreme environments. These peaceful beings prioritize harmony with nature, relying on their strength and dexterity to navigate their surroundings. While they prefer the tranquility of murky waters, they will defend themselves if threatened. Their diet consists primarily of small aquatic creatures, and they generally avoid interactions with other species to minimize their ecological impact.

    Each issue of Creature Ecologies covers a different creature for use in the Morgalad Fantasy RPG with pictures, educational information, and behavioral facts.

    Price : $4.95 ]]>
    Learn More: https://legacy.drivethrurpg.com/product/527219/Creature-Ecologies-Agharan

    Creature Ecologies Agharan

  • Creature Ecologies Agharan

    Creature Ecologies Agharan

    Creature Ecologies Agharan
    Publisher : McNabb Games

    The Agharan are imposing reptilian humanoids, typically standing between 6 and 8 feet tall. Remarkably adaptable, they can thrive in various climates, from temperate zones to extreme environments. These peaceful beings prioritize harmony with nature, relying on their strength and dexterity to navigate their surroundings. While they prefer the tranquility of murky waters, they will defend themselves if threatened. Their diet consists primarily of small aquatic creatures, and they generally avoid interactions with other species to minimize their ecological impact.

    Each issue of Creature Ecologies covers a different creature for use in the Morgalad Fantasy RPG with pictures, educational information, and behavioral facts.

    Price : $4.95 ]]>

    Learn More:
    https://legacy.drivethrurpg.com/product/527219/Creature-Ecologies-Agharan

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  • The Song of the Swamp Witch Roll20 VTT Adventure Module

    The Song of the Swamp Witch Roll20 VTT Adventure Module

    The Song of the Swamp Witch Roll20 VTT Adventure Module
    Publisher : McNabb Games

    After the grey scourge ravaged the area rumors of a small village still suffering from the affliction have made their way to town. The adventurers embark to find this village located deep inside the Black Water swamp and try to alleviate their affliction. Upon arrival they are surrounded by a tribe of barbarians who bring them before the master of the town. A self proclaimed holy man who blames their ailments on the magic of a wicked swamp witch .

    Compatible with 4D6 Morgalad, Dungeons and Dragon 5E, and Pathfinder. In this adventure, the players have to navigate a dangerous wilderness area with even more dangerous inhabitants. The perils of charismatic religious leaders and the harmful impacts that blindly following traditions can cause on the world around us will have to be overcome in order for the peoples of this land to be able to free themselves from willful ignorance and begin the necessary work to one day bring about true freedom and prosperity.

    The Song of the Swamp Witch! is meant to be played by a party with an average level of 1-3.

    This adventure is built using the Morgalad Fantasy RPG Core Book.

    Price : $9.95 ]]>

    Learn More:
    https://legacy.drivethrurpg.com/product/526963/The-Song-of-the-Swamp-Witch-Roll20-VTT-Adventure-Module

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  • Surviving the World of Morgalad:

    Surviving the World of Morgalad:

    Understanding Health, Energy, and Defense in this Basic Fantasy RPG

    In the perilous world of the Morgalad Fantasy RPG, your character’s ability to endure damage, power abilities, and avoid threats is paramount to survival. Three core statistics form the bedrock of a character’s physical and arcane resilience in this 4d6 TTRPG: Health, Energy, and Defense. Familiarizing yourself with these fundamental elements is key to navigating the challenges presented in this basic fantasy rpg.

    Let’s break down Health, Energy, and Defense as they function within the Morgalad system, drawing on the mechanics outlined in the sources:

    • Health: Your Character’s Stamina and Resilience
      • Health is a direct measure of how much physical damage a character can withstand before being incapacitated.
      • When a character’s Health reaches 0 or falls below, they are rendered unconscious and immobile.
      • Health is initially determined during character creation and increases as your character advances in their professional level.
      • Specifically, each time a character gains a new professional level, they add 1d6 + their Essence score to their total Health. Essence is one of the six primary attributes, representing a character’s internal fortitude and constitution.
      • Starting Health can vary by species. For example, Dwarves (Calemdour) begin with Health calculated as 4D6 x 6.
      • Characters can also permanently boost their Health by taking the Improved Health upgrade, which adds 1d6 + Essence to their Health total for a Character Point (CP) cost of 4.
    • Energy: Fueling Arcane Power and Special Abilities
      • Energy quantifies the power a character can draw upon to cast spells, execute special attacks, or utilize certain abilities. This is particularly crucial for professions like the Magi, who tap into cosmic energies.
      • Each spell, special attack, or ability has a specific energy cost that is subtracted from the character’s current Energy total upon use.
      • If a character’s Energy is too low to meet the required cost, they cannot use that ability and must find an alternative course of action until their Energy is replenished.
      • Energy is primarily restored after an extended rest, which is defined as approximately 8 hours of uninterrupted sleep in game time.
      • Like Health, Energy increases upon gaining a new professional level, adding 1d6 + their Knowledge score to the total. Knowledge is another core attribute, representing a character’s intellect and problem-solving capabilities.
      • Species may have different starting Energy values; Dwarves, for instance, start with 4D6 x 2 Energy.
      • The Improved Energy upgrade permanently increases a character’s energy by 1d6 + Knowledge, costing 4 CP.
    • Defense: The Measure of Avoidance
      • Defense is a numerical value indicating the difficulty for an opponent to successfully land an attack on the character.
      • It reflects a character’s inherent agility and natural ability to dodge incoming attacks. Smaller and faster species often have a higher base defense compared to larger, slower ones. A Dwarf’s Base Defense, for example, is calculated as 13 + their Finesse score. Finesse is the attribute linked to malleability, dexterity, and adapting under pressure.
      • Equipment plays a significant role in Defense. Armor provides an addition to a character’s defense.
      • Shields also contribute, typically adding a bonus of +1, +2, or +3 depending on their type and material.
      • In the Morgalad 4d6 system’s standard combat, an attack is successful if the attacker’s modified roll (often involving weapon dice and attributes like Finesse) surpasses the defender’s Defense value.
      • Characters can enhance their defensive capabilities through upgrades like Improved Defense, which permanently increases a character’s base defense by 1 point for 4 CP. Some abilities, such as Dual Wield (Advanced), also grant a +2 bonus to natural defenses while dual-wielding weapons.

    These three statistics – Health, Energy, and Defense – are integral to character creation and progression in the Morgalad Fantasy RPG. They directly interact with the 4d6 dice mechanics used for challenges and combat, determining outcomes in moments of conflict and exertion. Understanding and managing your character’s values for Health, Energy, and Defense is a fundamental aspect of surviving and thriving in the adventures that await in this basic fantasy rpg.

  • Dealing with Insanity:

    Dealing with Insanity:

    Mechanics and Role-Playing in Morgalad Basic Fantasy RPG

    The world of the Morgalad Fantasy RPG is one of perilous adventure and cosmic forces. While heroes strive for glory and treasure, the psychological toll of encountering terrifying creatures like the Balaur, or enduring traumatic events can impact a character’s mind. The Morgalad 4d6 TTRPG includes specific mechanics for dealing with insanity, adding depth to the narrative and challenging players beyond just combat encounters.

    Insanity can be a temporary or permanent affliction in the Morgalad Fantasy RPG. The sources outline three main causes for a character to be driven insane:

    • Permanent damage to a character’s knowledge or consciousness attribute.
    • Experiencing a Traumatic Event.
    • A significant Change in Morality/Personality.

    When a character experiences one of these events, there is a chance they may suffer from some form of insanity. To determine this, the player rolls 1d6; if the die lands on a 1, the character goes insane.

    The duration of this insanity is also determined by a die roll. Rolling 1d6, if the result is a 1 or a 6, the infliction is permanent. If the die lands on any other number, the insanity is temporary, lasting for 2d6 days.

    The Morgalad Basic Fantasy RPG presents three types of insanity, determined by rolling 1d6 on a specific table:

    • Fractured Perceptions (Roll 1-2): The character’s grasp on reality is distorted, making foes appear friendly and friends seem dangerous. If the character attempts to aid a comrade, they must succeed on a Will challenge against Difficulty Rating (DR) 15 or they instead aid the closest nearby opponent. Similarly, if they attempt to harm an enemy, they must succeed on a Will challenge of DR 15 or harm the closest nearby ally.
    • Memory Loss (Roll 3-4): The character loses recollection of their past, their abilities, and their equipment.
    • Phobia (Roll 5-6): The character develops a phobia related to the cause of their traumatic event. They suffer a -3 point penalty to all dice rolls when they encounter their phobia.

    Integrating these mechanics into your Morgalad 4d6 TTRPG session can provide compelling role-playing opportunities. While the rules provide mechanical effects, portraying a character grappling with fractured perceptions, the confusion of memory loss, or the overwhelming fear of a phobia adds significant depth to the character and the story. A Host can use these moments to challenge players creatively, perhaps requiring a character with Memory Loss to re-discover their abilities or forcing a character with a Phobia to confront their fear to advance the plot. Players can draw on character creation elements like backstory and description to inform how their character might react to psychological stress. Remember, the game encourages flexibility for the Host to promote a great storyline.

    Understanding and utilizing the insanity mechanics in Morgalad Fantasy RPG not only introduces potential challenges but also opens the door for powerful storytelling and character development, making each adventure truly unique .